uhhh hi again? I found a similar game to yours and is called Ratcall Escape, and looks like it's submitted in Level Up Game Jam 2024 by someone. What a weird time to comment here again, and just here to report that your game might be being copied by someone/completely reused/stolen.
This was near perfect! I love the sense of progression and how you're pushed to use the abilities in new ways to solve problems. I was worried the difficulty was going to be too high with timing and platforming when I realized what I needed to do to move on. The last level was unique and a fantastic way to end the game. The timing based ones where you need to get the platforms at just the right level was a bit frustrating at first as I kept missing, but got a handle on it with some practice. Getting past those was satisfying. I'm curious what your process was for designing the levels. Like did you come up with the mechanic first and then tried coming up with ways to force the player to think outside the box?
Thanks for playing my game! When I came up with the game concept, I had brainstormed a rough idea for each of the rats that I wanted to implement. Then based on that, I thought of some combinations I wanted the player to use the rats in that was different from other levels, and designed a level around it, and doing some trial and error to make things feel good and intuitive. This was my first puzzle game, and I tend to make games a bit too hard, so I'm delighted to see that you found the difficulty acceptable. The timing level seems to be the hardest level for most people - I do regret making that one a bit too hard. But for the most part I'm glad you enjoyed it! :)
(Your game is around at 6:53, even tho I should not be doing this, as I already timestamped it lol. Also made a commentary (kind of) version of this, just the time a little adjusted, due to being unedited video.)
I enjoyed this game a ton, despite the short time. Graphics are neat and based. <- (is very fond of pixel arts)
The puzzles and platforming are really good, and I also agree to the comments, it's unique! The last stage section is funnily my favorite of all from the rest of the stages. Overall pretty great game you got there. I think this game can be expanded further imo, and I still think deserves more recognition.
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uhhh hi again? I found a similar game to yours and is called Ratcall Escape, and looks like it's submitted in
Level Up Game Jam 2024 by someone. What a weird time
to comment here again, and just here to report that
your game might be being copied by someone/completely reused/stolen.
Hey, thanks for letting me know. I've sent in a report. I really appreciate you taking the time to inform me!
Welp, no problem! I hope it resolves swiftly. It's actually disheartening when I saw it, and being completely reused/stolen on another jam.
Thanks for playing my game, I appreciate the commentary :). I'm glad that you enjoyed the game!
This was near perfect! I love the sense of progression and how you're pushed to use the abilities in new ways to solve problems. I was worried the difficulty was going to be too high with timing and platforming when I realized what I needed to do to move on. The last level was unique and a fantastic way to end the game. The timing based ones where you need to get the platforms at just the right level was a bit frustrating at first as I kept missing, but got a handle on it with some practice. Getting past those was satisfying. I'm curious what your process was for designing the levels. Like did you come up with the mechanic first and then tried coming up with ways to force the player to think outside the box?
Anyway, I wish there was more. Well done!
Thanks for playing my game! When I came up with the game concept, I had brainstormed a rough idea for each of the rats that I wanted to implement. Then based on that, I thought of some combinations I wanted the player to use the rats in that was different from other levels, and designed a level around it, and doing some trial and error to make things feel good and intuitive. This was my first puzzle game, and I tend to make games a bit too hard, so I'm delighted to see that you found the difficulty acceptable. The timing level seems to be the hardest level for most people - I do regret making that one a bit too hard. But for the most part I'm glad you enjoyed it! :)
this is the game of all time
I enjoyed this game a ton, despite the short time. Graphics are neat and based. <- (is very fond of pixel arts)
The puzzles and platforming are really good, and I also agree to the comments, it's unique! The last stage section is funnily my favorite of all from the rest of the stages. Overall pretty great game you got there. I think this game can be expanded further imo, and I still think deserves more recognition.
Hey, thanks so much for playing and making a commentary! I really appreciate the kind words! :D
this was very fun and unique!! 🐀
This game is so poggers. I love it.